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MixTheCube ( 1.0 )
Game

Rubick's cube game develloped originally for the Devsgen conquest :

http://www.mphweb.com/img/20071122_0.png

http://www.mphweb.com/img/20071122_1.png


Installation :
--------------

Install the folder MixTheCube in the PSP/GAME folder or PSP/GAME*** (*** is the custom firmware version), if you want to use chotto cam, you must configure your PSP/GAME folder of your custom firmware for it use 3.** kernel and not 1.50 kernel or install in the PSP/GAME*** folder (*** = version of custom firmware).

The folder images contains alternatives wallpaper and textures, you can use them by choosing from video options.


Version 1.0 :
-------------

- Various bugs fixed
- Add menus with language management (english internally and french with file)
- Add game parts in profile form (Saved like psp game with menu included in the firmware)
- Chotto-cam support
- Command which adapt with view, no need to set view in face 0
- Textures management with stretch, transparency of cube, ...
- Advanced shared options (advanced video and debug) are saved in config.inf file when we quit the game with game menu (If you quit with HOME, modifications will not be saved so we are the choice)
- Individual options (Main, video, camera, speed)
- Add challenges and free game
- Screenshot are saved in the Picture/MixTheCube/ folder so we can view it in the photo psp menu
- Optimisation


TODO :
------

- Save and load beginned game
- Sound
- Resolve cube step by step by the psp
- Add a sprite to show command bloc currently used when cube > 3*3*3


KNOWS BUGS :
------------

- Cube detected as resolved in 2*2*2 in some cases where he is not resolved (resolved functions is fast but not enough specific for a 2*2*2 cube, no problem with bigger cube.

The game is evidently free but you can generously make a donation if you want at this address : sinasquax@hotmail.fr


Commands :
----------

The commands looks complicated but there are simple and there are automatically adapted at the position of the cube.
The commands indicated here modifies the face which is front of you, you can change it by turning the cube with analog stick.


Game commands :

Rotation of complete cube around X axis        : Analog stick up or down (many levels of sensibility)
Rotation of complete cube around Y axis        : Analog stick left or right (many levels of sensibility)
Rotation of complete cube around Z axis        : R + analog stick left or right (many levels of sensibility)
Forward or backward the camera on Z axis    : R + analog stick up or down (many levels of sensibility)


Show / Hide game menu                : SELECT + UP
Take a screenshot (without menu)        : SELECT + DOWN
Change debug string in debug mode        : SELECT + LEFT OR RIGHT
Reset of view                    : SELECT + L

These 4 commands are available also with the menu and are the same effects (there are just shortcut) except screenshot function which make a screenshot with the game menu if you use the screenshot menu function or without menu if you use the shortcut.


Do a X rotation :

-------------
| 1 | 1 | 1 |    <->    TRIANGLE + LEFT OR RIGHT TO REPLACE HORIZONTAL ROW 1 IN X
-------------
| 2 | 2 | 2 |    <->    SQUARE OR CIRCLE + LEFT OR RIGHT TO REPLACE HORIZONTAL ROW 2 IN X
-------------
| 3 | 3 | 3 |    <->    CROSS + LEFT OR RIGHT TO REPLACE HORIZONTAL ROW 3 IN X
-------------

Do a Y rotation :

  --------------------    SQUARE + UP OR DOWN TO REPLACE VERTICAL COLUMN 1 IN Y
  |   ----------------    TRIANGLE OR CIRCLE + UP OR DOWN TO REPLACE VERTICAL COLUMN 2 IN Y
  |   |   ------------    ROUND + UP OR DOWN TO REPLACE VERTICAL COLUMN 3 IN Y
\/  \/  \/
-------------
| 1 | 2 | 3 |
-------------
| 1 | 2 | 3 |
-------------
| 1 | 2 | 3 |
-------------

Do a Z rotation :

(Top view)

-------------
| 1 | 1 | 1 |    <->    R + TRIANGLE + LEFT OR RIGHT TO REPLACE HORIZONTAL ROW 1 IN Z
-------------
| 2 | 2 | 2 |    <->    R + SQUARE OU CIRCLE + LEFT OR RIGHT TO REPLACE HORIZONTAL ROW 2 IN Z
-------------
| 3 | 3 | 3 |    <->    R + CROSS + LEFT OR RIGHT TO REPLACE HORIZONTAL ROW 3 IN Z
-------------

WHEN THE CUBE > 3*3*3, USE L + LEFT OR RIGHT TO CHANGE ROTATION OF BLOCS BY 3 BLOCS :

At the beginning :

       |
      \/
     -----------------
->  | 1 | 1 | 1 | 1 |
     -----------------
     | 2 | 2 | 2 | 2 |
     -----------------
     | 3 | 3 | 3 | 3 |
     -----------------
     | 4 | 4 | 4 | 4 |
     -----------------

With L + RIGHT :

                    |
                   \/
     -----------------
     | 1 | 1 | 1 | 1 |
     -----------------
     | 2 | 2 | 2 | 2 |
     -----------------
     | 3 | 3 | 3 | 3 |
     -----------------
->  | 4 | 4 | 4 | 4 |
     -----------------

MD5 : A56F01CC8C05F0A1F025BBBA8813F3C4
Type : zip
Size : 636.26 Ko
Developer : Sinasquax
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